a Ubisoft studio
During six months, I and my design partner worked together with Massive Entertainment to develop their digital distribution platform Uplay.
Future Job Recruitment
During 48th hours, 50 people did their best to create a solution for a job application service. The hackathon was organized by Halmstad University and the Swedish Public Employment Service.
Work in progress
I'm currently working on a new project, but it's not ready to be published just yet.